Consejo sobre tarjeta de vídeo
Hola tengo el Halo I para PC y come bastantes recursos. Tengo una placa PCChips no me acuerdo el modelo pero es moderna, 512 de RAM, 2.66 Celeron D. Me gustaría saber si esta tarjeta gráfica me servirá, si tiene buen desempeño o es muy antigua y no me conviene para jugar este tipo de juegos como el Halo:
PalitDaytona TNT2 M64
.-Memory Supported: 32MB SDR
.- Graphics Engine: 128-bit
.- Memory Interface: 64-bit
.- RAMDAC: 300 MHz
.- 3D Triangle Peak Rate: 8.3 Million
.- Peak Fill Rate: 250 Million
.- Memory Bandwidth: 1.2 GB/sec.
.- Bus Standard: AGP 2X / 4X
.- Max. Resolution: 2048x1536
.- High performance 128-bit 2D acceleration
- Up to 32MB frame buffer
- Hardware acceleration for all Windows GDI operations
- Optimized for multiple color depths including 32, 24, 16, 15, and 8-bits per pixel
- True-color hardware cursor
- Hardware color dithering
- Multi-buffering (up to quad buffering) for smooth animation and video playback
- Fast 32-bit VGA/SVGA support
.- Visually stunning interactive 3D
- Optimized Direct 3D and OpenGL acceleration
- Complete DirectX 8.0 and OpenGL support
- Second generation 128-bit TwiN Texel architecture
- 32-bit Z/stencil buffer
- AGP texturing
- 32-bit ARGB rendering with destination alpha
- 2 pixels/clock
- Single-pass multi-texturing
- Anti-aliasing: full scene, order independent
- Anisotropic filtering
- Texture Blend support
- Per-pixel perspective correct texture mapping
.- High quality video playback
- Full-screen, full-frame DVD playback
- Video acceleration for DirectShow, MPEG-1, MPEG-2, and Indeo
- Multi-tap X and Y scaling and filtering
- Color space conversion
.- Max. Refresh Rate Table
Resolution 8bpp colors 16bpp colors 32bpp colors
640x480 60-240Hz 60-240Hz 60-240Hz
800x600 60-240Hz 60-240Hz 60-240Hz
1024x768 60-200Hz 60-200Hz 60-170Hz
1152x864 60-170Hz 60-170Hz 60-150Hz
1280x1024 60-150Hz 60-150Hz 60-120Hz
1600x1200 60-100Hz 60-100Hz 60-85Hz
1920x1080 60-100Hz 60-100Hz 60-75Hz
1920x1200 60-85Hz 60-85Hz 60-70Hz
1920x1440 60-75Hz 60-75Hz 60Hz
2048x1536 60Hz 60Hz X
Atentamente espero su respuesta.
Saludos.
PalitDaytona TNT2 M64
.-Memory Supported: 32MB SDR
.- Graphics Engine: 128-bit
.- Memory Interface: 64-bit
.- RAMDAC: 300 MHz
.- 3D Triangle Peak Rate: 8.3 Million
.- Peak Fill Rate: 250 Million
.- Memory Bandwidth: 1.2 GB/sec.
.- Bus Standard: AGP 2X / 4X
.- Max. Resolution: 2048x1536
.- High performance 128-bit 2D acceleration
- Up to 32MB frame buffer
- Hardware acceleration for all Windows GDI operations
- Optimized for multiple color depths including 32, 24, 16, 15, and 8-bits per pixel
- True-color hardware cursor
- Hardware color dithering
- Multi-buffering (up to quad buffering) for smooth animation and video playback
- Fast 32-bit VGA/SVGA support
.- Visually stunning interactive 3D
- Optimized Direct 3D and OpenGL acceleration
- Complete DirectX 8.0 and OpenGL support
- Second generation 128-bit TwiN Texel architecture
- 32-bit Z/stencil buffer
- AGP texturing
- 32-bit ARGB rendering with destination alpha
- 2 pixels/clock
- Single-pass multi-texturing
- Anti-aliasing: full scene, order independent
- Anisotropic filtering
- Texture Blend support
- Per-pixel perspective correct texture mapping
.- High quality video playback
- Full-screen, full-frame DVD playback
- Video acceleration for DirectShow, MPEG-1, MPEG-2, and Indeo
- Multi-tap X and Y scaling and filtering
- Color space conversion
.- Max. Refresh Rate Table
Resolution 8bpp colors 16bpp colors 32bpp colors
640x480 60-240Hz 60-240Hz 60-240Hz
800x600 60-240Hz 60-240Hz 60-240Hz
1024x768 60-200Hz 60-200Hz 60-170Hz
1152x864 60-170Hz 60-170Hz 60-150Hz
1280x1024 60-150Hz 60-150Hz 60-120Hz
1600x1200 60-100Hz 60-100Hz 60-85Hz
1920x1080 60-100Hz 60-100Hz 60-75Hz
1920x1200 60-85Hz 60-85Hz 60-70Hz
1920x1440 60-75Hz 60-75Hz 60Hz
2048x1536 60Hz 60Hz X
Atentamente espero su respuesta.
Saludos.
Respuesta de cesargdmi
1