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ActionScript
ActionScript started as an object-oriented language for Macromedia's Flash authoring tool, now developed by Adobe Systems as Adobe Flash. It was introducing in 1997.
ActionScript was used primarily for the development of websites and software targeting the Adobe Flash Player platform, used on Web pages in the form of embedded SWF files.
It was initially designed for controlling simple 2D vector animations made in Adobe Flash .
ActionScript 1.0
With the release of Flash 5, it presented in September 2000 actionscript´s version 1.0.
This was the first version of ActionScript was influencing the JavaScript code.
ActionScript was could now also be typed with a text editor rather than being assembled by choosing actions from drop-down lists and dialog box controls. With the next release of its authoring tool. It Provided prototype-based programming and loose type system feature.
ActionScript 2.0
It introduced in September 2003 with the release of Flash MX 2004 and its corresponding player, Flash Player 7.
ActionScript 2.0 supports all the standard elements of the ActionScript language; it was writting scripts that more closely adhere to standards used in other object-oriented languages, such as Java.
This code was interested primarily to intermediate or advanced Flash developers, who was building applications that requirian the implementation of classes and subclasses.
ActionScript 3.0
Introduced in June 2006 with release of Adobe Flash Player 9 and Adobe Flex 2.0. ActionScript 3.0 brought the core language aspects of ActionScript 2.0 into compliance with the ECMAScript standard and introduces some areas of new or enhanced functionality. All of these features were discussing in comprehensive detail
ActionScript 3.0 was a restructuring fundamental of the language, so much so that it uses an entirely different virtual machine. Flash Player 9 contains two virtual machines and added limited support for hardware acceleration.